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A Glossary of the Design World: Essentials for Designers
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A Glossary of the Design World: Essentials for Designers.

Designers have a language all their own. If you're working on a design project, knowing the right terminology not only makes communication with designers easier but also helps you reach the results you've envisioned…

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Designers have a language all their own. If you're working on a design project, knowing the right terminology not only makes communication with designers easier but also helps you reach the results you've envisioned…

A Glossary of the Design World: Essentials for Designers — post content

Designers have a language of their own. If you're working on a design project, knowing the right terminology will both make it easier to communicate with designers and help you achieve the results you envision. (Plus, it's much easier than your high school French classes!) In this article, we've compiled the most important terms in the design world. Learning these terms will make your design processes more professional and enable more effective communication on your projects. Here are the basic design terms you need to know:

Basic Concepts of Design

1. Composition & Layout

Composition is the arrangement of design elements to form a whole. A successful composition captures the viewer's attention and guides their eyes across the design. Called "form" in visual art, this concept is generally referred to as "layout" in graphic design. Composition consists of many different elements such as balance, proximity, alignment, repetition, contrast, and white space.

2. Balance

In design, balance is the equal distribution of text and graphic elements on a page. Balance can be achieved in three ways: symmetrical, asymmetrical, and radial.
  • Symmetrical Balance: Design elements are distributed equally on either side of a central line.
  • Asymmetrical Balance: Elements are not equal, but there's still a sense of balance. For example, there might be graphics on one side and text on the other.
  • Radial Balance: Elements radiate outward from a central point.

3. Proximity

The closeness or distance of design elements to each other is important for grouping and organization. Similar elements are grouped together to achieve a more consistent appearance.

4. Alignment

The position of text or graphics on a page. It can be aligned to the left, right, center, or fully justified.

5. Repetition

The repetition of certain elements to provide consistency in design. This maintains the integrity of the design.

6. Contrast

Uses different elements to attract attention in design. Contrast can be created with color, shape, texture, size, or font.

7. White Space

The areas left empty in a design. These areas make the design more comfortable to read and allow focal points to stand out.

8. Hierarchy

Arranging design elements in order of importance. For example, headings are at the top, while subheadings and text are at the bottom.

Photography and Artwork

1. Resolution

Refers to the level of detail of an image. The more pixels, the clearer the visual.

2. DPI and PPI

  • DPI (Dots Per Inch): Measures the quality of a printer. 300 DPI is recommended for high-quality prints.
  • PPI (Pixels Per Inch): Measures the pixel density of display devices.

3. Bleed and Trim

  • Bleed: When the design extends beyond the print edges. This prevents white edges from forming during cutting.
  • Trim: The final size after printing has been cut.

4. Pixel

The square-shaped dots that make up digital images. As the number of pixels increases, the visual quality increases.

5. Crop

Cutting unnecessary parts of the image to highlight the focal point.

Typography

1. Font Types

  • Serif: Fonts with small lines at the ends of letters.
  • Sans Serif: More modern fonts that don't contain serifs.
  • Script: Flowing fonts that resemble handwriting.
  • Slab Serif: Fonts with thick and blocky serifs.

2. Font Components

  • Ascender: The upper part of lowercase letters (for example, "b" or "h").
  • Baseline: The base line on which letters sit.
  • Descender: The lower part of lowercase letters (for example, "g" or "p").

3. Font Spacing

  • Kerning: Adjustment of the space between letters.
  • Leading: The space between lines.
  • Tracking: The general spacing of text blocks.

Color Theory

1. Color Tones

  • Hue: Pure color.
  • Tint: Color with white added.
  • Tone: Color with gray added.
  • Shade: Color with black added.

2. Color Palettes

  • Analogous: Colors that are next to each other on the color wheel.
  • Complementary: Opposite colors on the color wheel.
  • Triadic: Three equally spaced colors on the color wheel.

Web and Digital Design

1. Web Page Elements

  • Header: Elements repeated at the top of the page.
  • Navigation Bar: Links that allow navigation between pages.
  • Footer: Elements repeated at the bottom of the page.

2. Wireframe

Simple drawings showing the basic structure of a website.

Logo Types

1. Abstract Mark

Uses the emotional qualities of color and form to represent the brand.

2. Emblem

A logo type that frames the company name.

3. Lettermark

A logo type that uses the company's initials.

4. Pictorial Mark

Represents the brand using a visual icon.

Conclusion

The design world has its own unique language and terminology. Learning these terms helps you communicate effectively with designers and contributes to making your projects more professional. This guide contains the basic information that will guide you through your design processes and support your creativity. Master these terms to succeed in the design world and use them effectively in your projects!
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